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Matthew Bauer
12448 Walsh Dr
Los Angeles, CA 90066
Cell 419.902.4656
http://www.bauer3d.com
bauermat@gmail.com

Objective_________________________________________________

To further a career in 3d animation and my understanding of a production pipeline in a
team oriented environment, and have a good time doing it.

Education_________________________________________________

Full Sail University
Orlando, Florida
Bachelor of Science in Computer Animation
August 30th, 2007

U.S. Army Aviation Logistics School
Ft. Eustis, Virginia
AH-64 Armament/Electrical Repairer
June 15th, 1999

Skills_____________________________________________________

Specialize in character animation and scene setup
High level traditional art ability
Proficient in Maya, 3dsMax, Motion Builder, XSI
Proficient in Photoshop, After Effects, Shake
Good mix of creative/logical thinking
20+ years of overall art experience

Employment History________________________________________

The Third Floor
Los Angeles, California
August 08- Present
Responsibilities: Pre-vis artist working on a variety of Film, Video game, and Television projects. Work entails full spectrum from animation and cameras, to modeling, lighting and minor
rigging.

Technicolor Interactive
Brubank, California
March 08- August 08
Responsabilities: Clean up and minor animation for Gears of War 2 (video
game); Set up, cameras, editing, and mocap clean-up for Blitz 2 (video game)

Pendulum Studios

San Diego, California
Sep 07- March 08
Responsibilities: Bring in and clean up Motion Capture into scenes. Set up
and edit camera moves: Silent Hill V (video game).

U.S. Army: Aviation Branch
3 years
Responsibilities: Apache Helicopter armament/electrical systems repair.

Projects History____________________________________________

Alice in Wonderland (in production):
Previsualization artist for upcoming Tim Burton feature. Responsibilities included: scene, camera,
character, and lighting setup. Using keyframes and motion capture data to fully
realize sequences.
      
Other Previs projects:          
      Starcraft 2, Blizzard; video game
      Mars Needs Moms, Robert Zemeckis production; feature
      Lost Planet 2, Capcom; video game
      Soy Joy, Brand New School; commercial

Gears of War 2 :
Responsible for clean-up and keyframing of characters and props.

Silent Hill: Homecoming :
Responsibilities included setup and editing of cameras and cuts; full animation of
props and characters (keyframe and mo-cap); setup of environments and
placement of all assets.

Blitz 2: The League :
Brought mocap data into Motion Builder and setup characters, cameras, and
environments. Also responsible for keyframing and mocap cleaning.

Darksiders: Wrath of War (in production):
Keyframe animation and scene setup of characters, cameras, and props.

Ben 10 : Alien Force :
Keyframe animation of  body and face, along with camera and scene setup work.